Meet the Arduino Killer!! The BeagleBone! November 5, 2012Posted by phoenixcomm in Arduino, Beagle Board, BeagleBone, DIY Aircraft Cockpit, Flight Simulation, Linux, ps2 keybaord, TI Cortex™-A8 CPU.
Tags: Arduino, Beagle Board, BeagleBone, DIY Cockpit, Flight Simulation, Hardware, Linux, ps2 keyboard, TI Cortex™-A8 CPU
All I can say is: Holly crap Batman
they got it right!
I plugged in the little board (its size is 3.4″ × 2.1) It comes out of the box with the Angstrom Linux distro, an RJ45 (Ethernet) and 2 USB ports, one is to connect to your host and the other is for devices, and then just a shit load of I/O! let me explain: two I²C ports, five UARTs, a SPI interface, a CAN interface, eight PWM ports for motor control etc, eight Analog-to-Digital Converters, and count them 66 general purpose Digital I/O pins!! There are a mess of Shields but here their called Capes, an no your Arduino Shields will not fit.
Gone is the Arduino bastard kind of C language! Now instead of their smallish library, you can draw on 35+ years of code. No more add-hock programming. It’s not a new paradigm its Linux. Now I can write and test my code in Eclipse, move it to the bone, recompile / re-target it, or do that on the desktop and run it!
Ok the Bone has a 720Mhz TI Cortex™-A8 CPU, 256Mb DRAM, + Flash. All of this for just under 90 bucks!
Ok like I said before I plugged it into my Linux Mint desktop via the USB port. The board came up within less than 10 seconds. I located it in the finder told it to ‘exit’ thats to change modes on the USB interface, and then in Chrome and entered 192.168.7.2 in the URL bar and hit enter and I am in the Cloud9 IDE but more about that later.
BTW: My first Challenge is to migrate the PS/2 keyboard code from the Arduino Playground. http://www.arduino.cc/playground/Main/PS2Keyboard to the BeagleBoard.